Your game profile
Project: Skirmish stores your player identifier, player name, settings, campaign progress, achievements, unlocks and coin history on your device. Coin history includes earnings, purchases and spending, with dates and identifiers used to prevent duplicate credits.
The game uses these records to maintain your progress and wallet. You can play without creating a separate Allinverse Games login. Your local profile is not a public player directory.
Optional iCloud save
If you connect iCloud from your profile, the game stores your save and wallet records in the app’s private iCloud database associated with your Apple account. It uses those records to synchronize and recover progress across your devices. They are not public game records.
Apple operates iCloud. Local play remains available without connecting it. Availability depends on your Apple account, device settings and connection.
Optional Game Center
If you link Game Center to your profile, the game saves your Game Center player identifier and display name with that profile so it can associate the player with the correct save. It can send achievement progress to Apple.
If you enable Share battle score, the game sends your lifetime earned battle score to the Game Center leaderboard. Your Game Center identity and score may be visible to other players through that service. Purchased coins are excluded from this score.
Turning score sharing off stops future submissions. It does not by itself remove scores already submitted to Apple.
Apple purchases
Apple handles payments for optional operations and coin bundles. The game uses verified Apple transaction information, product and transaction identifiers, and a profile identifier to deliver purchases, prevent duplicate credits and reconcile purchase changes.
Purchase records may be included in your local and optional iCloud save. The game does not ask you to enter payment-card details into an Allinverse Games form.
Optional rewarded videos
The game includes Google Mobile Ads and User Messaging Platform software. In the current implementation, optional rewarded videos use Google’s test ad unit in development builds. Rewarded videos are disabled in release builds, including TestFlight builds.
If you choose to watch an available test video, the game requests a non-personalized ad. Non-personalized ads do not mean that no information is processed. Google’s advertising software may process network addresses, approximate location, device identifiers, diagnostics, performance information and advertising interactions to provide and maintain its services.
Completed rewarded videos add an entry to your saved coin history. The current test reward is 10 coins, with up to three rewards per day. The game does not include your Skirmish save in its ad request.
The current Google sample-app setup does not display a publisher consent form. Before live advertising is enabled, the advertising setup and applicable consent controls will be reviewed and this policy updated. Ad privacy options are shown in the game when Google’s consent service requires them.
TestFlight information & feedback
Apple automatically collects beta installation, usage and crash information and shares it with the app provider. This may include the invited tester’s name and email address, device and operating-system information, sessions and crash logs.
Feedback you submit through TestFlight may include your comments, contact information, screenshots, recordings and device details. Allinverse Games uses this information to investigate issues and improve Project: Skirmish. We do not share TestFlight testing information with third parties.
Apple manages retention of information inside TestFlight. We intend to keep support correspondence and any separately retained feedback only as long as needed to resolve the issue and maintain necessary support records. You can request access or deletion using the contact method below; applicable service limitations and legal obligations may affect what can be removed.
Your choices & saved data
You can change your player name in the profile screen, choose whether to connect iCloud and Game Center, and control future leaderboard submissions with Share battle score.
Local save records remain on your device until the app data is removed. Optional iCloud records can remain in your Apple account. Deleting the app can remove the local save, but does not necessarily delete iCloud records, Apple purchase history or Game Center records. This beta does not include a button that deletes all cloud and Game Center data.
For questions or requests about your information, contact us before deleting a save you want to preserve. Apple provides its own account-data controls at Apple Data and Privacy. We cannot promise to recover local progress that has been removed without a backup.
This support website
These pages do not contain advertising, an analytics script, a contact form or a game-account login. Links to email, Apple or Google use those services when you choose to open them.
The hosting provider may process connection information, such as an IP address, to serve and secure the website. These pages do not upload your Skirmish save.
Contact & changes
Allinverse Games is the game brand used by Jason Allin for Project: Skirmish. For support, privacy questions or requests about your information, email jason@allinversegames.com. During the beta, you can also use TestFlight feedback.
This policy will be updated when the game’s information practices change. Its effective date appears above. Apple operates iCloud, Game Center, purchases and TestFlight under its own practices: Apple Privacy Policy.
